Artigo Acesso aberto Revisado por pares

Fan labor, speculative fiction, and video game lore in the "Bloodborne" community

2017; Organization for Transformative Works; Issue: 25 Linguagem: Inglês

10.3983/twc.2017.1156

ISSN

1941-2258

Autores

Kevin D. Ball,

Tópico(s)

Sexuality, Behavior, and Technology

Resumo

This essay engages fans of the PlayStation 4 video game Bloodborne (FromSoftware, 2015), focusing on the ways in which fans of the game craft its abstract lore into new threads of narrative via online texts and videos, and a related controversy pertaining to the originality and authorship of those media texts that fans share as records of their lore hunts.

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