Fan labor, speculative fiction, and video game lore in the "Bloodborne" community
2017; Organization for Transformative Works; Issue: 25 Linguagem: Inglês
10.3983/twc.2017.1156
ISSN1941-2258
Autores Tópico(s)Sexuality, Behavior, and Technology
ResumoThis essay engages fans of the PlayStation 4 video game Bloodborne (FromSoftware, 2015), focusing on the ways in which fans of the game craft its abstract lore into new threads of narrative via online texts and videos, and a related controversy pertaining to the originality and authorship of those media texts that fans share as records of their lore hunts.
Referência(s)