Artigo Revisado por pares

What’s in a game? A dialectic of competition and cooperation in Squid Game

2022; SAGE Publishing; Volume: 58; Issue: 3 Linguagem: Inglês

10.1177/10126902221107468

ISSN

1461-7218

Autores

Soo Yeon Kim, Sung‐Joo Park,

Tópico(s)

Gothic Literature and Media Analysis

Resumo

Squid Game, a Netflix original series about children's games turned into deathmatches, has become a phenomenal global success and has captivated the latest cultural and media scenes. This article examines the representation of games in Squid Game to argue that their unprecedented appeal to the masses derives from a paradoxical human desire for ruthless competition and moral cooperation. That is, while Squid Game presents a superb allegory of the degree to which contemporary game playing is driven by consumer capitalism, it simultaneously unfolds a moving drama in the midst of competition where unanticipated team spirit is kindled and underdogs win against all odds. Focusing on a dialectic between result-oriented competition and utopian cooperation, the article concludes that the huge popularity of Squid Game demonstrates the contemporary spectator's need for a hybrid entertainment when watching games.

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