Players all: performances in contemporary sport

1999; Association of College and Research Libraries; Volume: 37; Issue: 04 Linguagem: Inglês

10.5860/choice.37-2220

ISSN

1943-5975

Autores

Robert E. Rinehart,

Tópico(s)

Digital Games and Media

Resumo

Foreword Acknowledgments 1. Introduction 2. Dropping Hierarchies: Toward the Study of a Contemporary Sporting Avant-Garde 3. Sport and Kitsch: A Case Study of The American Gladiators 4. Sport as Avant-Garde: A Case Study of the World Wrestling Federation 5. Sport as Epiphanic Marker: The Case of Super Bowl XXVI (26) 6. Sport as Postmodern Construction: A Case Study of Paintball 7. Sport as Constructed Audience: A Case Study of ESPN's The eXtreme Games 8. Sport as Postmodern Tourism: Warp Speed in Barcelona (Olympism, Ideology, and Experience) Notes Index

Referência(s)
Altmetric
PlumX